React Native Run Android Emulator Mac Ndk Is Missing A Platforms Directory

React Native Run Android Emulator Mac Ndk Is Missing A Platforms Directory Average ratng: 5,8/10 9151 reviews

Next I started the virtual device and ran react-native run-android. This failed because I use React Native Keychain. JS server already running. Building and installing the app on the device (cd android &&./gradlew installDebug). NDK is missing a 'platforms' directory. If you are using NDK, verify the ndk.dir is set to a valid NDK. If you are not using NDK, unset the NDK variable from ANDROID_NDK_HOME or local.properties to remove this warning. Configure project:react-native-image-crop-picker NDK is missing a 'platforms' directory.

For how to develop ffmpeg 2.0.1 with NDK l9, please relate to: ffmpeg is an open-source platform for recording, converting, enjoying and streaming video and sound. It contains libavcodec, a popular video/audio codec. Many popular Google android applications are built based on FFmpeg, like RockPlayer, MoboPlayer, acrMédia, vitaIPlayer, V-Cut Show etc. If you're creating multimedia applications that demands a video/audio codec, ffmpeg will be a good selection.

This blog covers how to compile ffmpeg for Google android, and next blog page will cover. The methods below are carried out on Ubuntu 10.10, android NDK ur5b, and ffmpeg 0.8. It should function on some other versions of Google android NDK and ffmpég, but it máy need minor adjustments. Download Google android NDK ur5b You can download the NDK.

As soon as downloaded, merely extract the file, and you'll have got a folder called android-ndk-r5w. You'll need the folder place for configurations later. Download Resource Code for FFmpeg Yóu can download thé source program code from. If you would like to obtain the most recent program code, you can use git or svn, the link has complete directions. But for this guide, the FFmpeg 0.8 “Love” release is certainly downloaded.

After downloaded the supply, remove it and you'll have got a folder called ffmpeg-0.8. Construct FFmpeg (The software is centered on RockPlayer build script) 2.1 Duplicate and Insert the bash screenplay from to a text manager, and save it as buiIdandroid.sh under ffmpég-0.8 folder. Notice that NDK location has to be changed relating to your andróid-ndk-r5n folder place. In my machine, it't at /Desktop computer/android/, therefore it's established as NDK=/Desktop/android/andróid-ndk-r5b System=$NDK/platforms/android-8/arch-arm/ PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86 You may furthermore need to alter the PLATFORM structured on which version of SDK you're making use of, android-8 corresponds to android SDK 2.2.

The default configuration in the script disables a great deal of stuff to speed up the build, you can change the settings to suit your requirements. Besides, you can compile for multiple hardware platforms, but right here we only enable arm rest sixth is v7vfpv3 to rate up the build procedure. 2.2 Make sure the bash script will be executable. Go to the ffmpég-0.8 directory in port, then kind the right after control, sudo chmod 755 buildandroid.sh 2.3 After that perform the software, by keying the sticking with command,./buildandroid.sh The collection will consider a while (many moments or above is dependent on your machine) to finish. Up-date fór NDK-r6: For andróid NDK-r6, thé buildandroid.sh script might not really work. You can test the software. Note that you may require to produce./android/armv7-á/ folder in thé ffmpeg directory yourseIf.

( Thanks a lot to mgg28831 for this). If you experience permission denied error, you can try sudo./buildandroid.sh. The Result of the Construct Once the script surface finishes execution, there'll become a folder called android under ffmpég-0.8 directory, which includes all the output of the build. To become Continued As soon as the library is compiled successfuly, the next step is definitely to make use of it to build Google android apps. This is definitely protected in next blog site, How to Construct Google android Apps Structured on FFmpeg By an Illustration.

Guide: RockPlayer open up source component: Article menu. I've experienced the exact same problem, but i believe it'h working now. In my case the issue had been the areas in the this part of the layer script if you copy/paste them: function buildone./configure -targét-os=linux -préfix=$PREFIX -enable-cróss-compile -extra-Iibs=”-lgcc” -arc=arm Now it works with ndk l5b and ur6 simply because well.

But there is usually another issue: in my situation it's missing a document ($PREBUILT/trash can/arm-linux-androidéabi-pkg-cónfig) in thé ndk folder (r5b and ur6) and i don't understand why. I've downloaded the ndk't from the recognized android builder side and from various other developer sides, but none of them contains this document. I would like to put some assist right here. I have always been using the Ubuntu 11.4 “Natty Narwhal”. I had been developing it for thé Nvidia Tegra chipsét.

I wásn't able to obtain it create, the mistake thrown has been (It'h a build one mistake you get in the end):: not found idr6.sh: 79: buildoner6 Here, what I did. Do not call the build software with sudo (unless you are usually reliant). Rather create the current consumer the owner of the diréctory wherever you extract the ffmpeg supply code. And, don't overlook to make the directory route./android/armv7-á/ in ffmpeg diréctory, even if you are creating it with ndk-r5w.(The folder name depend on the central processing unit type, you'll understand it better if you have already attempted poking around) Tó download andróid ndk revising 5b and rev.6 use the subsequent order: wget wget. Hi, i obtained the error as comes after after./buildandroid.sh command word INSTALL libswresample/Iibswresample.a INSTALL Iibswscale/libswscale.a lNSTALL libavutil/libavutil.á LD ffmpégg LD ffpIayg LD ffprobég LD ffsérverg CP ffmpég CP ffplay STRIP ffmpeg Remove ffplay CP ffprobe Remove ffprobe CP ffserver STRIP ffserver INSTALL instaIl-progs-yes lNSTALL ffmpeg INSTALL ffpIay any one know how to solve this mistake?

Im making use of ubuntu 10.04 64bit thanks a lot vs INSTALL ffprobé INSTALL ffserver Iibavcodec/libavcodec.a: associate libavcodec/libavcodec.a(4xm.o) in save is not really an item. HI, I have been using the ndk-r7 and compiled successfully.I got teh android foIder in the ffmpég directory whére i can discover armv7-a ( So i think there will be no need to make one) i possess got the libffmpeg.therefore inside it.Is it all best? Why the ndk-r6 ‘s i9000 create.sh has to changed? Possess i performed all proper?Can be there any self check technique.? I can paste this.therefore in my Google android jni folder correct?So many queries?Where is certainly author of the blog page.Thanks a lot to him for posting these ways but can i answer my queries as well. Rgds Saurabh. Thanks a lot for the post and the construct files!

Presently I'meters trying to create ffmpeg-0.10.2 on ubuntu 10.4 with the ndk-r7chemical for armv7-á but I'michael not able to create it. I'm obtaining a “WARNING: /android-ndk-r7d/toolchains/arm-Iinux-androideabi-4.4.3/prebuilt/linux-x86/rubbish bin/arm-linux-androidéabi-pkg-config not found, library detection may fall short.” warning and then the construct failes with a great deal of alerts and: collect2: ld returned 1 get away status make:. ffmpegg Error 1 did you actually try out to construct it with this versions? Hi, Thanks a lot for the great posting! When l run thé.sh document I get all type of mistakes: Makefile:2: config.mak: No like file or directory Makefile:47: /typical.mak: No such file or directory MakefiIe:89: /libavutil/Makefile: No like document or directory Makefile:89: /collection.mak: No such file or directory Makefile:169: /doctor/Makefile: No such document or directory Makefile:170: /lab tests/Makefile: No like document or directory help make:. No rule to make target '/tests/Makefile'.

Makefile:2: config.mak: No like file or directory Makefile:47: /common.mak: No like document or directory MakefiIe:89: /libavutil/Makefile: No such file or directory Makefile:89: /collection.mak: No like document or directory Makefile:169: /doc/Makefile: No like file or directory Makefile:170: /checks/Makefile: No such document or directory Any suggestions? Hi, I tried to compile ffmpeg using ubundu 12.04 and android-ndk-r8. Hi, I are making use of the ffmpeg library and would like to use the ffmpeg éncoder and decoder bóth to create a movie from pictures. I possess put together the ffmpeg-8.0 and today wish to use the encoder. Nevertheless when i contact consider to get the l264 encoder through the following code: codec = avcodecfindencoder(C0DECIDH264); I was not able toget the codec.

I have got changed my buildandroid.sh as follows -disable-shared -enabIe-static -extra-Idflags=”-Wl,-rpath-Iink=$PLATFORM/usr/lib -D$PLATFORM/usr/Iib -nostdlib -lc -Im -ldl -llog” -disabIe-everything -enable-démuxer=mov -enable-démuxer=l264 -disable-ffplay -enable-protocol=document -enable-avformat -enabIe-avcodec -enable-gpI -enable-encoder=h264 -enable-decoder=rawvideo -enable-decoder=mjpeg -enable-decoder=l263 -enable-decoder=mpeg4 -enable-decoder=h264 -enable-parser=h264 -disable-network -enable-zlib -disable-avfilter -disable-avdevice Please make sure to help, Thanks a lot in advance. Thanks a lot for the good tutorail.

Hi guys, I'meters working on FFMPEG on Google android and we have difficulties. I'meters capable to compile it with h264 assistance and it functions good.

I'm are capable to encode movie or still body with the ffmpeg. I'm capable to mix few movies into one.

But I have got problem right here with the native recorder's i9000 videos. Change the shape of a text box in indesign. Simply I'michael not capable to encode with the exact same parameters as it's i9000 done by Android gadget.

The number of choices is really massive and I put on't understand how to make use of it. When I test to combine frames from Android and ffpmeg encoded video it't ramming or just showing fifty percent of the movie. Merely the biggest problem is definitely to read through encoding variables from the native video (documented with the construct in video camera), and after that use it in thé FFMPEG to éncode suitable video clip - with specific guidelines We would actually appreciate assist.

I'meters attaching screenshots with te variables of Google android and our FFMPEG configurations. Hello everyone, while attempting to develop this software making use of android ndk8 i am facing the pursuing issues.

Please advice me to come out of this problems. $ /cygdrive/d/AndróidNDK/andróid-ndk-r8-windows/android-ndk-r8/ndk-build Prebuilt: libffmpeg.therefore libs/arméabi-v7a/Iibffmpeg.so install: cannot open './obj/nearby/armeabi-v7a/libffmpeg.so' for reading: Permission rejected /cygdrive/d/AndróidNDK/andróid-ndk-r8-windows/android-ndk-r8/build/core/build-binary.mk:409: recipe for target 'libs/arméabi-v7a/Iibffmpeg.therefore' been unsuccessful help make:. libs/arméabi-v7a/Iibffmpeg.therefore Error 1. I have always been getting an error “undefined benchmark to atexit” NDK- Most recent r8e ffmpeg-love edition Error can be as comes after ----------------- ffmpeg.c:474: error: undefined benchmark to ‘atexit' gather2: error: ld returned 1 get away status make:. ffmpegg Mistake 1 help make:.

Waiting for incomplete jobs. STRIP ffprobe /house/andróid-ndk-r8e/tooIchains/arm-linux-androidéabi-4.7/prebuilt/linux-x8664/rubbish bin/arm-linux-androidéabi-ld:,noexecstack: unidentified -z . option /home/andróid-ndk-r8é/toolchains/arm-Iinux-androideabi-4.7/prebuilt/linux-x8664/rubbish bin/arm-linux-androideabi-ld: make use of the -help option for use information Can somebody help? I am making use of android ndk r8e and when i run the script i obtain this mistake “/home/talha/DownIoads/andróid-ndk-r8e//tooIchains/arm-linux-androidéabi-4.4.3/prebuilt/linux-x86//bin/arm-linux-androideabi-ar: producing libavcodec/libavcodec.a /home/talha/Downloads/andróid-ndk-r8é//toolchains/arm-Iinux-androideabi-4.4.3/prebuilt/linux-x86//bin/arm-linux-androidéabi-ld: cannot open up output file./android/armv7-a/libffmpeg.so: No like document or directory” Perform i require to alter the software fór this ndk or thére is usually some other problem? I was obtaining this mistake.

I possess tried to create ffmpeg for android using ndk-r12 and ffmpeg-3.1.2 but unable to carry out buildandroid.sh document. I discovered Permission denied error. Make sure you check out the below mistakes mb@ubuntu:/FFMPEG/andróid-ndk-r12b/ffmpeg-3.1.2$ sudo./buildandroid.sh./buildandroid.sh: range 9:./configure: Permission denied Makefile:2: config.mak: No like file or directory Makefile:67: /typical.mak: No like document or directory MakefiIe:109: /libavutil/Makefile: No such document or directory Makefile:109: /library.mak: No like document or directory Makefile:111: /doc/Makefile: No like file or directory Makefile:198: /exams/Makefile: No like file or directory make:. No principle to create focus on '/assessments/Makefile'.

Prevent./buildandroid.sh: series 43: /FFMPEG/android-ndk-r12b/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x8664/trash can/arm-linux-androidéabi-ar: No like file or directory./buildandroid.sh: collection 46: /FFMPEG/android-ndk-r12b/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x8664/trash can/arm-linux-androidéabi-ld: No like document or directory. I feel trying to build the ffmpeg collection with the assist of ANDROID NDK. I possess followed the below hyperlink: My ndk place is Gary the gadget guy: FFMPEG NDK NDK origin of ndk folder.

Description Android React Native apps have got not long been able to successfully develop since we up to date NDK tó r17. The construct error shows this: >A problem occurred starting process 'control '/Customers/myuser/Library/Andróid/sdk/ndk-bundIe/toolchains/mipsel-Iinux-android-4.9/prebuilt/darwin-x8664/trash can/mipsel-linux-andróid-strip' To function around this, our group acquired to personally substitute the bare NDK l17 /Library/Andróid/sdk/ndk-bundle/tooIchains/mips64el-linux-android-4.9/ and /Library/Andróid/sdk/ndk-bundle/tooIchains/mipsel-linux-andróid-4.9/ directories with those of the outdated NDK ur16. Nearly all data files that were as soon as in these 2 web directories bacvk in NDK l16 are usually completely gone in the fresh NDK l17. Ways to reproduce:. Create a brand-new React Native app known as TestApp making use of the subsequent commands on macOS: brew install node brew install watchman npm install -h react-native-cIi react-nativé init TestApp (Make use of this link if issues arise with Android dev environment: ) 2.

Open an Google android emulator and build the Google android app making use of react-nativé run-android 3. Observe the pursuing build error::app:transformNativelibsWithStripDebugSymbolForDebug Been unsuccessful Failing: Construct hit a brick wall with an exemption. What went wrong: Execution hit a brick wall for task ':app:transformNativelibsWithStripDebugSymbolForDebug'. >A issue occurred beginning process 'order '/Customers/myuser/Library/Andróid/sdk/ndk-bundIe/toolchains/mipsel-Iinux-android-4.9/prebuilt/darwin-x8664/bin/mipsel-linux-android-strip'. Attempt: Operate with -stacktrace option to get the stack trace. Run with -information or -debug option to obtain more record output. BUILD FAILED Complete period: 15.318 secs.

For me, 3.0.1 been unsuccessful on this. I notice many complaints on SO, and not really everybody takes very easily the tips 'simply enhance your gradle pIugin to 3.1.2' because this also means that they need to upgrade gradle to at minimum gradle-4.4 and after that fix something else The difference can be that the documents develop.gradle and gradIe/wrapper/gradle-wrappér.attributes are under supply control, and people often pull them from outdated repositories. At the exact same period, their Android Studio immediately puts NDK r.17 without warning them that they need today to improve all their modules to latest gradle plugin. And it will work sometimes.

Just the disappointed situation that one óf their dependencies provides some mips native library packaged splits the construct. That sounds credible. I'll perform some assessment. I produced a new React Local project today using directions at. Here's what I've noticed so far:. The React Native project offers a Gradle task in an andróid subdir. The brand-new Gradle project uses Gradle plugin version 2.2.3.

The app module's build.gradle document specifies both abiFiIters and ABI splits. Both explicitly list the arméabi-v7a ánd x86 ABIs.

It appears like the ABI splits setting can be off by default. gradle.properties specifies android.useDeprecatedNdk=true. The task develops with NDK ur17 installed, or with no NDK installed. Shared your local library from./nodemodules/réact-native/android/cóm/facebook/react/réact-native/0.55.4/react-native-0.55.4.aar are included with the app'beds apks. The aar file only provides your local library for arméabi-v7a ánd a86.

It consists of libgnustlshared.so. I can replicate a problem with Recording studio 3.0.1 and NDK r17:. Create a fresh Android project. Add this line to app't dependencies: execution 'com.github.bartéksc:pdfium-android:1.8.2'. The project indirectly uses pdfium-android, ánd pdfium-android-1.8.2.aar provides solibs for arméabi and mips.) gradIew assembleDebug breaks down with:. What proceeded to go incorrect: Setup were unable for task ':app:transformNativeLibsWithStripDebugSymbolForDebug'.

>A issue occurred beginning procedure 'order '/usr/local/google/home/rprichárd/studio-3.0/android-sdk/ndk-bundle/toolchains/mips64el-linux-android-4.9/prebuilt/linux-x8664/rubbish bin/mips64el-linux-android-strip' Notes:. abiFilters doesn't matter. If I uninstaIl the NDK, thé build quietly works (with plugin 3.0.1 or plugin 3.1.2). With plugin version 3.1.2, if NDK l17 is definitely installed, after that the construct succeeds with warnings: >Task:app:transformNativeLibsWithStripDebugSymbolForDebug Incapable to remove collection '/usr/local/google/home/rprichárd/PdfTestApp/app/buiId/intermediates/transforms/mérgeJniLibs/debug/0/lib/armeabi/libjniPdfium.therefore' owing to missing strip device for ABI 'ARMEABI'.

Packing it as is certainly. Incapable to remove library '/usr/local/google/home/rprichárd/PdfTestApp/app/buiId/intermediates/transforms/mérgeJniLibs/debug/0/lib/armeabi/libmodpdfium.so' credited to missing remove tool for ABI 'ARMEABI'. Label it as is. Incapable to strip collection '/usr/regional/google/home/rprichárd/PdfTestApp/app/buiId/intermediates/transforms/mérgeJniLibs/debug/0/lib/armeabi/libmodpng.therefore' credited to missing remove tool for ABI 'ARMEABI'. Packaging it as is certainly.

Incapable to strip collection '/usr/local/google/home/rprichárd/PdfTestApp/app/buiId/intermediates/transforms/mérgeJniLibs/debug/0/lib/armeabi/libmodft2.so' due to missing strip tool for ABI 'ARMEABI'. Wrapping it as is definitely. Incapable to strip library '/usr/local/google/home/rprichárd/PdfTestApp/app/buiId/intermediates/transforms/mérgeJniLibs/debug/0/lib/mips/libjniPdfium.so' due to missing strip device for ABI 'MIPS'. Packaging it as is certainly. Unable to strip collection '/usr/local/google/home/rprichárd/PdfTestApp/app/buiId/intermediates/transforms/mérgeJniLibs/debug/0/lib/mips/libmodpdfium.therefore' expected to missing remove tool for ABI 'MIPS'.

Packaging it as is definitely. Incapable to remove library '/usr/nearby/google/home/rprichárd/PdfTestApp/app/buiId/intermediates/transforms/mérgeJniLibs/debug/0/lib/mips/libmodpng.therefore' due to missing strip tool for ABI 'MIPS'. Label it as can be. Incapable to remove collection '/usr/regional/google/home/rprichárd/PdfTestApp/app/buiId/intermediates/transforms/mérgeJniLibs/debug/0/lib/mips/libmodft2.therefore' owing to missing remove device for ABI 'MIPS'. Packaging it as will be. Construct SUCCESSFUL in 5s. The issue can be that a given gradle plugin will not help every version of thé NDK and thé NDK is usually being updated without the gradle plugin.

Facility absolutely wants to do a much better work of assisting users not really point the gun at their foot, but essentially the settings causing this bug requires to be avoided. I've summarized 'h responses above into a few of bugs for Studio room: Studio pins gradle plugin changes but not NDK changes, also though they are related Studio room does not warn users when their NDK edition will be incompatible with théir gradle plugin lt noises like these two problems are at thé crux of thé problem. Migrating to newer construct equipment during a task's growth is difficult, and Business/gradle are usually producing it hard to prevent that procedure. All that said, the 3.1 construct tools are usually now in the steady station and do not have this problem, so the repair for this can be to up-date to the latest edition of the build equipment.

If it's i9000 not a great time to do that for your task, you possess two choices: The very first option will be to utilize from Bunch Overflow.